How Open Source Tools are Challenging the Status Quo (with a List of Resources)

Finding Authenticity in a Homogenized World

Having grown up in the 1990’s I am all too familiar with the do-it-yourself, indie ethic: Without the internet that could support rich media, we were always at the mercy of the established Gatekeepers and had to devise our methods of self-promotion – whether this meant publishing zines with photocopies at the local Kinko’s or touring dive bars in our 3rd-hand van.

 

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But in 2020’s DIY and independent artists increasingly proliferated, then sort of plateaued. The rise of non-fungible tokens (NFTs) provided a new way for artists to sell and monetize their work, including the alleged ability to track provenance and track revenue in primary and secondary sales (which to an extent, and for a time it did, until wallets, coins, and marketplaces started failing.) The sustainability and long-term viability of the NFT market crashed and burned as copycat hordes oversaturated the market to the point of meaninglessness.

The explosion of creativity was witnessed when Hic et Nunc, the ecoNFT and Women of Crypto Art scenes converged, exposing a network of artists that encircled the globe ready to self-pilot into their autonomous future. It was a powerful and ultimately effective movement as major marketplaces scrambled to shift to a Proof of Stake framework. Alas, it eventually imploded when HEN’s single dev became disgusted with the dynamics of the incumbent aggregators looking for quick dividends and left the communities scrambling. The pitfalls of everything resting on a single developer. This was seen again when Twitter emigrated en masse to Mastodon, and 3rd party apps developed by single devs weren’t able to keep up. So it isn’t just about being free as in speech, but also distributing the load.

Separately the quiet expansion of ubiquitous online self-publishing platforms and tools, many of which grew out of the gig economy, and then were reinforced through the pandemic, have allowed virtually anyone with a smartphone, computer, or tablet to create and share their work with a global audience and maintain constant contact with their supporters. VR (and Zoom) had a hail mary renaissance as folks had to work remotely so were introduced to embodied virtual workspaces and conferences, and yet soon enough The Metaverse became a quantifiable, ownable, productization of an idea whose true developers wanted primarily to elude ensnarement. It was the indies moving the needle. In WebXR and game development.

But the tools are there for a new generation of artists, musicians, writers, game developers, and makers to bypass traditional gatekeepers and reach a wider audience than ever before. Platforms like bandcamp, etsy, IndieGoGo, itch.io, and Patreon are but some of the powerful tools and frameworks in the hands of the indies. Nonetheless, they are still prone to central control schemes. (bandcamp was recently acquired by EPIC games).

Opportunities and Challenges

In an era where we are mercilessly summoned by dopamine pumps, many people are seeking out authentic and unique voices that reflect their own experiences and values. DIY and independent culture offers an alternative to the homogenized and commercialized content that is often prevalent in mainstream media. That is when DIY isn’t attempting to resemble the mainstream, to please the almighty Algorithm.

 

But the rise of DIY and independent culture has been accompanied by some challenges and concerns: least of which is that when everyone is talking, no one is listening. Add to this that the Content Creator economy is an appropriation of the movement, dulling the edge of the art, the way Walmart took out a line of Grunge clothing, effectively inoculating the powerful social counterculture by packaging it up and selling it back to them.

But even as a shift towards “the democratization” of the tools becomes more widespread, the public isn’t really primed for this redistribution of responsibility; many are still of the mindset that stuff should just work, free, because. However, with a little awareness and communication, we could turn the tide towards a more holistic, truly decentralized new paradigm where the participants help to maintain, support, and expand the framework for self-expression and enterprise.

The rise of AI-generated art, text, video, materials and 3D meshes and even code is also challenging indie artists and developers, as the ability of AI algorithms to create increasingly sophisticated and realistic content makes it difficult to stand out. One of the main challenges for AI-generated art is the lack of accountability and tools for tracking provenance and paying out royalties, though others argue that media is in a common trust and when resynthesized represents the creative manipulation of the prompt engineer in the way Warhol demonstrated. But that discussion is beyond the scope of this article.

Another issue is the impending collapse of centralized large-scale social media platforms, which have become sometimes essential lifelines for independent creators, and also wholesale appropriators of that content in exchange for free, advertiser-driven access.

Reasons for the potential collapse of these platforms are mismanagement – their handling of user data, privacy concerns, and lack of transparency, failure to connect with the zeitgeist – failure to adapt and keep pace with changing user preferences and expectations, and the right to ownership and control of their content.

Furthermore, the switch to subscription-based business models for most creative commercial software (I’m looking at you Adobe and Digidesign – and Pantone), and the tax for seemingly endless streaming platforms can make it difficult for independent creators to afford the tools they need to thrive and create freely.

zine

From Kinko’s to the Fediverse

The fediverse is a network of interconnected servers that support a range of decentralized online services, that include social networking, blogging, and file sharing. Mastodon is an open-source social networking platform that is part of the fediverse. Unlike algorithm-driven platforms like Facebook and Twitter, Mastodon allows users to choose and follow other users to control the content that appears in their feeds.

Users can also add other users to their “boosts” list, which allows their posts to appear in their timelines. This allows users to curate the content they see and connect with others who share their interests.

Additionally, Mastodon is decentralized and community-run, which means that it is not controlled by a single company or entity. This allows for greater control and autonomy for users and provides an alternative to the centralized and commercialized nature of many mainstream platforms.

Some of the fediverse’s other online services include:

Mastodon: a decentralized and open-source social networking platform that is part of the fediverse
Diaspora: a decentralized social networking platform that allows users to own and control their data:
Pixelfed: an open-source platform for sharing and discovering photography
Peertube: a decentralized video platform that allows users to host their content.

While far from perfect, both technologically and culturally, the rise of these open-sourced public-operated alternatives, lights a path towards a different kind of future, one that is not weaponized to exploit your dopamine daze.

Open-source software solutions, like GIMP for graphics and illustration, Ardour for audio, and Blender for 3D modeling, provide accessible and affordable, extensible, customizable options for DIY and indie artists and meanwhile, their participation in these solutions help to make them a more diverse, robust, public trust.

So with all that said, let’s explore some of today’s open-source resources for DIY and independent creators:

Accessibility

NVDA – An open source screenreader

Graphics, Illustration, and Design:

GIMP: Image editing tool for manipulating color, cropping and resizing, and optimizing file size for the web
Inkscape: Vector graphics editor for creating SVG and PDF files
Krita: Drawing and painting tool for use with a tablet
Bulma: CSS framework for designing interfaces
LazPaint: Lightweight raster and vector graphics editor

Video Editors:

Shotcut: Non-linear video editor with support for hundreds of audio and video formats and codecs thanks to FFmpeg, 360° Video Filters, and 4k/ProRes.
Olive: Upcoming video editor that features flexible node-based compositing

Tooll3: An incredible node-based motion graphics editor

Panorama, 360 and Image Stitching

Hugin panorama photo stitching and HDR merging program that enables the creation of wide-angle to 360-degree panoramic photographs.

Audio Tools:

Ardour: Music creation software with support for AudioUnit, LV2, LinuxVST and LADSPA formats
Audacity: Audio software for editing, mixing, and recording audio

3D Modeling and Design:

Blender3D: a comprehensive 3D modeling and animation, video production, 2D animation, archviz software suite
FreeCAD: parametric 3D modeling software for 3D print designers
Meshlab: a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes
Poly Haven: Public asset library for 3D assets.

Web Development:

WordPress: Content management system and website builder
Bootstrap: Front-end component library for building responsive websites and applications
React: JavaScript library for building user interfaces
Threejs: a JavaScript library that enables developers to create and display animated 3D graphics using WebGL in a web browser.

Software Development:

Eclipse: Integrated development environment (IDE) for Java and other languages
Visual Studio Code: Source code editor and IDE
Git: Version control system for tracking and managing changes to code.

Makers and 3D Printing:

OpenSCAD: Program for creating solid 3D CAD objects
FreeCAD: General-purpose 3D CAD modeling software
Slic3r: 3D printing slicing software
Repetier-Host: 3D printing host software for managing and controlling 3D printers.

Writing and Publishing:

LibreOffice Writer: Word processor with advanced layout and formatting options
Scribus: Desktop publishing software for creating books, brochures, and other printed materials
Calibre: E-book management and conversion tool
Pressbooks: Web-based platform for creating, publishing, and sharing books.
Sumatra PDF: Thank god. A free, working PDF reader. Better than most paid options
Free PDF: Thank god. A free, working PDF editor that also adds signatures. Better than most paid options

Game Development:

Godot: Game engine and development platform
LÖVE: 2D game engine and development framework
OpenRA: Open-source implementation of the classic Command & Conquer real-time strategy games.
ScummVM: Allows you to run classic adventure games on modern hardware and operating systems.

Other Tools

AutoHotkey: The ultimate automation scripting language for Windows.

The growth of online DIY and independent culture has also been accompanied by some challenges, like the potential collapse of widely used social media platforms and the rise of AI-generated content. To support independent creators, we need to foster the tools and platforms needed to succeed beyond the walled gardens, and exploitative business models that fail to nourish them.

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